In December 2019, this event saw researchers and developers from around the world meeting in Montréal at the Center for Interdisciplinary Research in Music Media and Technology (CIRMMT) to discuss intermedia mapping and scripting.
- Joseph Malloch—An Overview of Mapping in Digital Musical InstrumentsAn introductory overview of the research on mapping, especially in digital musical instruments.
- Philippe Pasquier—Generative Art and Computational CreativityThis talk introduced the Metacreation Lab for Creative AI and motivates computer-assisted intermedia mapping.
- Travis West—Making Mappings: Examining the Design ProcessMuch of the research into intermedia mappings considers new techniques, design guidelines, and terminological frameworks. Relatively little investigation has focused on the design process itself, and how mapping tools and technologies can best facilitate this process.
- Luke Dahl—Communication and Cooperation in Spontaneous Networked Heterogeneous Digital Orchestras
- Julien Rabin—Mapping AuthoringThe talk deals with Julien Rabin’s past ten years mapping authoring experience. Formerly in charge of research and development at the GMEA – National Center for Music Creation of Albi-Tarn, he has worked on various tools for mapping authoring for the Jamoma platform, especially within the OSSIA research project (2012-2014).
- Martin Marier—12 Years of Sponging: Lessons Learned and Unanswered QuestionsThe sponge was used for musical performances for more than a decade. Over the years, the hardware, the software, as well as the approach to performance and musicality has evolved. Marier discusses the important technical breakthroughs (sensors, synthesizers and mapping) and the various musical approaches that were explored (solos, duets, quintet, graphical scores, improvisation).
- Kivanç Tatar—Intermedia Mapping in Live Audiovisual Performance
- Louis McCallum—Supervised Machine Learning Mappings in the Browser With MIMIC
- Sofian Audry—Art + (Learning) AgentsSofian Audry introduces recent work involving artistic installations based on agents that display behavioral patterns in real time as well as research on creative tools that facilitate the creation of such works.
- Doug Van Nort—Mapping/ML/Gesture/Time in Collective Composition/Improvisation Systems
- Christopher Salter—Research Creation and Audience
- Navid Navab—Improvised Play with Alchemical Matter | Composing for Materials to PerformAn approach to instrument conception that is based on a careful consideration of the coupling of tactile and sonic gestural action across the layers of physical and computational substrate in coordinated dynamical variation.
- Evan Montpellier—Phase – An OSSIA Case StudyA discussion of the role of ossia in developing infrastructure for collaborative artistic research and production at the Topological Media Lab, as well its use in a specific video artwork
- Patrick Saint-Denis—Instrument As Media or Sharing Ideas Around Digital LutheriePresentation of recent intermedia works involving sonification and physical movement.